Introduction to Experimental DesignMotivationWhether for just a summer or for the duration of an entire Ph.D project, working on a scientific problem is a process of trying to explain and predict the way that the natural world operates. You will typically need to use or develop new ways of measuring something about the world or perform quantitative experiments to test a hypothesis. Because the amount of time that you have to reach an answer is finite, the whole process is a bit like a game of twenty questions. There are only so many experiments that you can do before the end of summer or before it's time to graduate. Use these attempts as wisely as if they were a limited number of wishes you have been granted. The more effectively that you learn how to pose the questions (and debug protocols) the more progress you will make toward scientific discovery. This page is meant to provide vocabulary, ideas, and questions related to experimental design.The essential starting point in all this is a very clear idea about the question to be answered. Without this initial investment of time and thought, it is easy to carry out an experiment which cannot answer the question either because the practical work itself has a flaw or because the results cannot be statistically analysed. This is perhaps the hardest lesson to learn. Types of Experiments
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Statistical Design of ExperimentsBefore conducting an experiment, you should already know what you are going to measure to be sure that you will be able to detect the salient differences. A sample is the subset of a population that is examined. Generally one uses measurements of the sample to infer the properties of the population in an experiment. For example, the red/white colonies plated on agar to measure the fraction of a population that are Ara– and Ara+ are a sample of a few hundred cells from a population of millions of cells. There will always be variation in measurements due to:
To consult the statistician after an experiment is finished is often merely to ask him to conduct a post mortem examination. He can perhaps say what the experiment died of.Other important considerations:
Making Measurements
Common Tricks
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< < | Whether for just a summer or for an entire Ph.D, working on a scientific problem is a process of trying to explain and predict the way that the natural world operates. You will typically need to use or develop new ways of measuring something about the world or perform experiments to test a hypothesis. Because the amount of time that you have to reach an answer is finite, the whole process is a bit like a game of twenty questions. There are only so many experiments that you can do before the end of summer or before it's time to graduate. Use them wisely. The more effectively that you learn how to pose the questions (and debug protocols) the more progress you will make toward scientific discovery. This page is meant to provide vocabulary, ideas, and questions related to experimental design. | |||||||
> > | Whether for just a summer or for the duration of an entire Ph.D project, working on a scientific problem is a process of trying to explain and predict the way that the natural world operates. You will typically need to use or develop new ways of measuring something about the world or perform quantitative experiments to test a hypothesis. Because the amount of time that you have to reach an answer is finite, the whole process is a bit like a game of twenty questions. There are only so many experiments that you can do before the end of summer or before it's time to graduate. Use these attempts as wisely as if they were a limited number of wishes you have been granted. The more effectively that you learn how to pose the questions (and debug protocols) the more progress you will make toward scientific discovery. This page is meant to provide vocabulary, ideas, and questions related to experimental design. | |||||||
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< < | "The essential starting point in all this is a very clear idea about the question to be answered. Without this initial investment of time and thought, it is easy to carry out an experiment which cannot answer the question either because the practical work itself has a flaw or because the results cannot be statistically analysed. This is perhaps the hardest lesson to learn." [1] | |||||||
> > | The essential starting point in all this is a very clear idea about the question to be answered. Without this initial investment of time and thought, it is easy to carry out an experiment which cannot answer the question either because the practical work itself has a flaw or because the results cannot be statistically analysed. This is perhaps the hardest lesson to learn. | |||||||
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Statistical Design of ExperimentsBefore conducting an experiment, you should already know what you are going to measure to be sure that you will be able to detect the salient differences. A sample is the subset of a population that is examined. Generally one uses measurements of the sample to infer the properties of the population in an experiment. For example, the red/white colonies plated on agar to measure the fraction of a population that are Ara– and Ara+ are a sample of a few hundred cells from a population of millions of cells. There will always be variation in measurements due to: | ||||||||
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Calculate the observations that you expect under the null hypothesis (H0) that the factor is not important. Compare this probability to the alternative hypothesis (H1) that the factor is explanatory. If the probability under the alternative hypothesis is greater (by a statistically significant margin) then reject the null hypothesis. Before starting an experiment you should perform a statistical power analysis to be sure that you will be able to detect significant differences with your experimental error, number of replicates, etc. | ||||||||
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–Ronald Fisher, Presidential Address to the First Indian Statistical Congress, 1938.
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Introduction to Experimental DesignMotivationWhether for just a summer or for an entire Ph.D, working on a scientific problem is a process of trying to explain and predict the way that the natural world operates. You will typically need to use or develop new ways of measuring something about the world or perform experiments to test a hypothesis. Because the amount of time that you have to reach an answer is finite, the whole process is a bit like a game of twenty questions. There are only so many experiments that you can do before the end of summer or before it's time to graduate. Use them wisely. The more effectively that you learn how to pose the questions (and debug protocols) the more progress you will make toward scientific discovery. This page is meant to provide vocabulary, ideas, and questions related to experimental design. "The essential starting point in all this is a very clear idea about the question to be answered. Without this initial investment of time and thought, it is easy to carry out an experiment which cannot answer the question either because the practical work itself has a flaw or because the results cannot be statistically analysed. This is perhaps the hardest lesson to learn." [1]Types of Experiments
Statistical Design of ExperimentsBefore conducting an experiment, you should already know what you are going to measure to be sure that you will be able to detect the salient differences. A sample is the subset of a population that is examined. Generally one uses measurements of the sample to infer the properties of the population in an experiment. For example, the red/white colonies plated on agar to measure the fraction of a population that are Ara– and Ara+ are a sample of a few hundred cells from a population of millions of cells. There will always be variation in measurements due to:
To consult the statistician after an experiment is finished is often merely to ask him to conduct a post mortem examination. He can perhaps say what the experiment died of.Other important considerations:
Making Measurements
Common Tricks
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Introduction to Experimental DesignMotivationWhether for just a summer or for an entire Ph.D, working on a scientific problem is a process of trying to explain and predict the way that the natural world operates. You will typically need to use or develop new ways of measuring something about the world or perform experiments to test a hypothesis. Because the amount of time that you have to reach an answer is finite, the whole process is a bit like a game of twenty questions. There are only so many experiments that you can do before the end of summer or before it's time to graduate. Use them wisely. The more effectively that you learn how to pose the questions (and debug protocols) the more progress you will make toward scientific discovery. This page is meant to provide vocabulary, ideas, and questions related to experimental design. "The essential starting point in all this is a very clear idea about the question to be answered. Without this initial investment of time and thought, it is easy to carry out an experiment which cannot answer the question either because the practical work itself has a flaw or because the results cannot be statistically analysed. This is perhaps the hardest lesson to learn." [1]Types of Experiments
Statistical Design of ExperimentsBefore conducting an experiment, you should already know what you are going to measure to be sure that you will be able to detect the salient differences. A sample is the subset of a population that is examined. Generally one uses measurements of the sample to infer the properties of the population in an experiment. For example, the red/white colonies plated on agar to measure the fraction of a population that are Ara– and Ara+ are a sample of a few hundred cells from a population of millions of cells. There will always be variation in measurements due to:
To consult the statistician after an experiment is finished is often merely to ask him to conduct a post mortem examination. He can perhaps say what the experiment died of.Other important considerations:
Making Measurements
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Introduction to Experimental DesignMotivationWhether for just a summer or for an entire Ph.D, working on a scientific problem is a process of trying to explain and predict the way that the natural world operates. You will typically need to use or develop new ways of measuring something about the world or perform experiments to test a hypothesis. Because the amount of time that you have to reach an answer is finite, the whole process is a bit like a game of twenty questions. There are only so many experiments that you can do before the end of summer or before it's time to graduate. Use them wisely. The more effectively that you learn how to pose the questions (and debug protocols) the more progress you will make toward scientific discovery. This page is meant to provide vocabulary, ideas, and questions related to experimental design. "The essential starting point in all this is a very clear idea about the question to be answered. Without this initial investment of time and thought, it is easy to carry out an experiment which cannot answer the question either because the practical work itself has a flaw or because the results cannot be statistically analysed. This is perhaps the hardest lesson to learn." [1]Types of Experiments
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Statistical Design of ExperimentsBefore conducting an experiment, you should already know what you are going to measure to be sure that you will be able to detect the salient differences. A sample is the subset of a population that is examined. Generally one uses measurements of the sample to infer the properties of the population in an experiment. For example, the red/white colonies plated on agar to measure the fraction of a population that are Ara– and Ara+ are a sample of a few hundred cells from a population of millions of cells. There will always be variation in measurements due to:
To consult the statistician after an experiment is finished is often merely to ask him to conduct a post mortem examination. He can perhaps say what the experiment died of.Other important considerations:
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Introduction to Experimental DesignMotivationWhether for just a summer or for an entire Ph.D, working on a scientific problem is a process of trying to explain and predict the way that the natural world operates. You will typically need to use or develop new ways of measuring something about the world or perform experiments to test a hypothesis. Because the amount of time that you have to reach an answer is finite, the whole process is a bit like a game of twenty questions. There are only so many experiments that you can do before the end of summer or before it's time to graduate. Use them wisely. The more effectively that you learn how to pose the questions (and debug protocols) the more progress you will make toward scientific discovery. This page is meant to provide vocabulary, ideas, and questions related to experimental design. | ||||||||
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> > | Calculate the observations that you expect under the null hypothesis (H0) that the factor is not important. Compare this probability to the alternative hypothesis (H1) that the factor is explanatory. If the probability under the alternative hypothesis is greater (by a statistically significant margin) then reject the null hypothesis. | |||||||
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Introduction to Experimental DesignMotivationWhether for just a summer or for an entire Ph.D, working on a scientific problem is a process of trying to explain and predict the way that the natural world operates. You will typically need to use or develop new ways of measuring something about the world or perform experiments to test a hypothesis. Because the amount of time that you have to reach an answer is finite, the whole process is a bit like a game of twenty questions. There are only so many experiments that you can do before the end of summer or before it's time to graduate. Use them wisely. The more effectively that you learn how to pose the questions (and debug protocols) the more progress you will make toward scientific discovery. This page is meant to provide vocabulary, ideas, and questions related to experimental design.Types of Experiments
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Statistical Design of ExperimentsTo consult the statistician after an experiment is finished is often merely to ask him to conduct a post mortem examination. He can perhaps say what the experiment died of.A sample is the subset of a population that is examined. Generally one uses measurements of the sample to infer the properties of the population. There will always be variation in measuring a characteristic of the natural world due to:
Further InformationReferences
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